Four projects written up the same way: overview, problem, research, design decisions, outcome, and what I learned.
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01Strategy-driven crypto trading without real moneyweb application PaperSol is a crypto-trading platform where traders simulate trades to develop strategies, understand how the market behaves, and test ideas before risking their own funds. Most stock exchanges offer paper-trading environments; the crypto market, especially memecoins and fast-moving tokens, had none.
problem: The learning curve for trading cryptocurrency is a real financial hurdle for newcomers. New traders are at the greatest risk of losing money precisely while they are learning the basics, and they have no safe way to test ideas in the volatile markets that memecoins create. Existing paper platforms either focus exclusively on real funds or were designed for the stock market and ignore what makes crypto different. The challenge was to build a platform realistic enough to replicate live trading while remaining safe and accessible enough for strategy development.
focus: product design, ux design, front-end development, crypto trading, solana · → read
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02Multi-chain wallet and portfolio appmobile app design STELLAR brings wallet management, live price charts, and portfolio tracking into one mobile app. Doing all of this in one place removes the need to juggle multiple apps and gives real-time visibility into price movement and assets.
problem: Users were jumping between several applications to manage wallets, look at charts, and keep tabs on performance. That fragmented experience creates friction and makes it hard to get a complete view of one’s finances. The goal was to integrate several substantial tools into one application without overwhelming people.
focus: ux design, mobile-first, crypto, wallet, portfolio · → read
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03Desktop trading interface for token launchesdesktop application · hackathon AutoSniper is a desktop tool for crypto token launches, when timing is everything. It tracks wallet holdings, token prices, and trade execution status live, so users can confirm a trade went through and see what changed in their wallet immediately. The interface is built for quick visual reference and minimal distraction, because users are monitoring several things at once during a launch.
problem: Token launches give traders only a few seconds to check whether their trades executed correctly. Command-line and visually cluttered tools overwhelm people with too much information in too little time.
focus: ux design, desktop ui, trading, hackathon, high-speed · → read
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04Internal sales platformenterprise software · co-op, 2024 During my 2024 co-op I worked on an internal CRM built to the customer’s specific requirements. The platform supports sales teams in managing client relationships, workflows, and data entry, with the interface and flows aligned to the customer’s operations rather than retrofitted onto an existing system.
problem: The CRM was functional but inefficient. Users faced unclear workflows, inconsistent form behaviour, and unnecessary steps that slowed daily tasks and increased data errors.
focus: ux design, enterprise, crm, co-op, banking · → read